EDTECH IN ACTION

EDTECH IN ACTION

Working closely with key private school groups this room features three full days of inspiring workshops from Google Educators & Microsoft Innovative Educators all with certification. Which enabled teachers to learn from the very best, see real stories from expert educators and learn how to harness technology in new ways. 

Register for the sessions you want to attend here for free

10:30 - 11:30Launch Your Creative Academy!

Transforming learning with photography, animation, movie & music making all via your students’ handphones!

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Language : English

Speaker:
  • Craig Hansen | Transformational Technologist | Rapid Traction

11:30 - 12:30Skype in the Classroom

This session will equip participants with 5 (five) exciting ways to bring the world into the classroom through transformative learning over Skype. 

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Language : English

Speaker:

12:30 - 13:00How to Maximise a Web Application (Google) for Teaching Learning and Helping School Development

As a teacher or principal we are very busy with the teaching preparation, observing students, administration, making report and some other things that usually come up suddenly. We can't rely on our skill or paper based record for having our job done, we need to apply technology to help us work faster, easier and more efficient. These are several applications that help me out in doing my work. I have applied on my own and I will share my experience that engaging with technology is a lot of fun. Most of application are from google which is very familiar and friendly user. I have shared these apps to some of the schools to increase teachers performances.  G-Suite for education is one of my favourite. I will perform using Padlet, socrative, google classroom, google forms, google drive and other googles. 

Language : English/Bahasa

Speaker:

13:30 - 14:30Real World Physics and Science: First Steps into Industry 4.0

Explore and interact with the world around you through smartphone and wireless sensors.

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Language : English

Speaker:
  • Marcello Stanley | Google Certified Innovator / Microsoft Innovative Educator / Teacher | IPEKA Integrated Christian School

14:30 - 15:30Fostering the Maker Mindset

The concept of “mindsets” are becoming increasingly common in many areas of life. From making, to education, to the every day we are hearing more and more about the “Maker Mindset.” But what exactly IS a “maker mindset”?

Students these days are surrounded by screens. They see things mostly from screens without having sufficient hands-on experiences. The Maker mindset breaks down the screen barriers to allow us to understand through construction. It enables us to understand from the inside to the outside as we touch and build and manipulate. The Maker mindset drives visible learning through accessing inquiry projects that can be personal or group based.

In this session, participants will experience a new perspective to visibly becoming critical learners through making.

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Language : English

Speakers:

15:30 - 16:00Google Calendar for School

Google Calendar is a powerful tool to manage your time and your workload. This session covers how to create and share your calendar with colleagues. It demonstrates the easiest way to share your class schedule and work with students and parents. You can even ask Google to remind you and your students about due dates via your mobile phone. This is the best chance to teach yourself and your students time management.
 

Language : English/Bahasa

Speaker:

16:00 - 16:30How will creating Indonesian fictional superheroes to Digital Media students increase their understanding of Indonesian cultural heritage?

Indonesia filled with talented students, and of the talent is art in digital creation. Because of the extensive exposure of art style from Western and Eastern (comic, movies, manga, anime, etc) during their childhood, resulting these young artists prefer to use this type of style in their artworks. Their works does not have the authenticity of their own country probably because of the low knowledge about Indonesia cultures and heritage, also because at that time (until present) there are not many Indonesian artist work in this field. The speaker would like to encourage teachers and audience to start developing students ability in digital art, and create a global movement when every students school projects should promoting Indonesian abundance cultural heritage.

Language : English/Bahasa

Speaker:

16:30 - 17:00Differentiated Instruction using Google Classroom: Effectively Manage Your Class and Accommodate Student's Needs

More and more people stated that teacher has become one of the toughest jobs in the world. With a great responsibility to shape the future of the nation, teachers have to deal with many different things all at once. Starting from the multitasking skills required while preparing the lesson, handling students with their different characteristics, and not to mention making sure that our teaching can accommodate student’s different needs in the classroom. For most people, the best solution for that case might be to differentiate the instruction given to the students. However, it is easier said than done. With many limitations that we have, no wonder many teachers are stressed over this matter. This session will examine the easiest way to use Google Classroom (even from our personal Gmail account) to manage our class and give differentiated instruction so that teachers can maximize their time and energy to creatively design learning activities.

Language : English/Bahasa

Speaker:
  • Fedora | Educator & Trainer | equalBright School

10:00 - 10:30Digital Books in Android-Based Apps for Online Learning (Case Study Jakarta Regional Office)

There are so many applications developed by many universities especially on the system Distance colleges such as Open University in Indonesia, ranging from easy access, facilities And user-oriented needs for tutorials, registrations and exams. Most apps and Facilities developed to assist students in accessing many facilities and services In completing their academic duties. This talk attempts to discuss in more detail the application of A digital teaching material that has been developed by the Open University of Indonesia, it is more focused on activities and guides and the use of android apps as one of the systems that can be analyzed based aspects of effectiveness and efficiency. Quality evaluation in the application of teaching materials based on android can be seen on system quality, number of users, purpose, ease of application and time of use. The conclusion that the Application of Android Based Digital Teaching Materials is capable Making it easier for students at the Open University to understand the material for learning.

Language : English

Speaker:

10:30 - 11:30Enhance Learning Experience Using Minecraft: Education Edition

In this session participants will explore Minecraft: Education Edition and how it can be used in the classroom.

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Language : English

Speaker:
  • Huda Marofiq | Microsoft Learning Consultant | Microsoft Indonesia

11:30 - 12:30Learning Equality - Bringing the power of online learning to the offline world.

This sessions will showcase Ka-Lite and other E-learning program that can be used offline. participants will learn how to setup their Laptop as learning facility that they can bring anywhere to conduct learning activities.

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Language : English

Speaker:
  • Gusman Adi | ICT Teacher | Lilin Bangsa Intercultural School

12:30 - 13:00Virtual Reality Technology for Education

Nowadays 21 th century have so many change in our life, especially in education. All needs was change in digital packaged so demanding us to adapt especially for those of us who work as teachers to pack media and teaching materials become more innovative in learning activities. Such Change can have a positive impact if we use as needed, for example, today is known as the industrial revolution era 4.0 , trends using  digital media and animation as more innovative can be more developed given our current generation of students is a millenial genneration and Zero generation, Those based on theory is a generation that  fast in adapting to technology. I present the results of my  research that i continue to develop about virtual reality technology and all its supporters for educational needs. It is expected that the result of this study can add insight and motivation of teachers able to apply materials teaching social science and exact science that is felt more use text book than on other media and tend to conventional.   

Language : Bahasa

Speaker:

13:00 - 13:30One Teacher One Comic

One Teacher One Comic is a training to make comics based on photography and storytelling. This comic can be used as a medium of learning media in the classroom. One Teacher One Comic giving skills about photography techniques, image editing, and storytelling (story telling). Using Comic life app, teachers can easily create comics with photos of the shots themselves. The final product can be in the form of comic print or digital comics.

Language : Bahasa

Speaker:
  • NURLYANTO | Teacher | SD NEGERI 04 SUNGAI MALI

13:30 - 14:30Breakout

This session will equip participants with experience of a breakout.edu participation as well as experience of setting up sessions for students.

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Language : English

Speaker:

14:30 - 15:30Teaching & Learning in Virtual World

Participants can explore the potential of using virtual reality to enhance learning. 

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Language : English

Speaker:
  • Ines Setiawan | Science and Technology Teacher | Deutsche Schule Jakarta

15:30 - 16:00Technology For Social Change

Technology for social change is the program that I planned  in my organization that is Sahalam Group. which I am the founder and president of the group that has been inviting various partnerships with international to national partners such as Google, Startup Socials, NetSquared, Global Youth Empowerment, etc. which in Sahalam Group is always campaigning Technology for social change in society who have backwardness in terms of technological developments which Sahalam also has been doing social action like Kampung Bogor technology that aims to suppress the number of technological backwardness. because what will happened in the future of this nation is the problem of technology completely, if we underestimate the technology then our nation will soon be left behind by other nations and we will only be the object of the example of traditional society that has not fully know the development of technology rapidly at this time like what the father of the president of Indonesia pidatokan that is about the problem of technology.

Language : Bahasa

Speaker:

16:00 - 16:30Comprehensive Education Concept

“Everything comes from the mind alone” – Buddha. Human mind is divided into 2 kinds, subconscious mind and conscious mind. Most experts said that subconscious mind is the most powerful one that can control human’s action, thought, behaviour, perception and emotion. “Your life is dominated by your own subconscious mind” – by Chris Paley (“Unthink”). Jo Marchant, PhD in genetics and medical microbiology and MSc in Science Communication fom London, compiled in his book Cure (2017) about recent research and observation on placebo effect on people’s health. He says clearly, “Your mind can affect your physical body”.
Even though we realize this knowledge, but there are limited efforts in order to utilize the subconscious mind’s power and abilities. Most of education system around the globe are still preparing the young generations in cognitive part, rarely dealing with the subconscious mind’s issues.  Here I present the Comprehensive Education Concept that integrates three parts; Cognitive and Academic Skills (cover the learning processes done by prefrontal cortex), Social Skills (cover interpersonal skills that involve empathy to others) and Personal Skills (utilize the power of subconscious mind through the practical psychology). Personal Skills are consist of Power of Being Present (how to be present on what we are doing), Power of Minds (about using of self-affirmation to achieve our targets/objectives) and Power of Meta Awareness (having awareness beyond our awareness).

Language : English

Speaker:

16:30 - 17:00Mobile Application for Cerebral Palsy Students to Support Daily Life Activity

We would talk and demonstrate our mobile application for Cerebral Palsy Students to support their daily life activity.

Language : English/Bahasa

Speaker:

10:00 - 10:30AR in Mathematics Classroom

Information technology enables us to develop innovative learning/teaching tools for mathematics education both in the classroom and out-of-school activities. With Augmented Reality (AR) in mathematics class, hopefully, will make learners can view geometrical objects in 3D and having better understanding of the structures. 

Language : Bahasa

Speaker:
  • Hedy Lim | Teacher | Springfield School

10:30 - 11:30Bring Your Ideas to Life in 3D

This Session will equip participants with useful hints, tips and trick on how to use Paint 3D in the classroom. 

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Language : English

Speaker:

11:30 - 12:30Digital Sketchnotes for Visualizing Learning

Reimagine the way you take a note through the most popular note-taking method: sketchnoting. Through practical implementation tips & examples, you will discover incredible ways to amplify your ideas like never before.

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Language : English

Speaker:

13:00 - 13:30Innovation of Media Learning to Stop Students Becoming Saturated and Bored

Saturated and Bored is a sure thing to come and happen to every human being (student, teacher and lecturer) in carrying out their daily activities. One of the causes of saturated and bored students in following the lesson is the monotony of teachers in providing learning materials, especially coupled with the nature of teachers who "Galak" or "Scary", as well as with teachers / lecturers in kesahariannya. Therefore it is necessary to make learning innovation, either conventionally or with IT-based, so that does not happen boredom and boredom in the learning process that ultimately expected improved learning quality and optimal learning outcomes. From the results of research on teachers' perceptions of innovation turned out most teachers have made innovations in learning and states that with innovation, learning becomes better. However, for IT-based innovation, most of them are still constrained by uneven means of schooling, but teachers remain optimistic about innovative learning.

Language : Bahasa

Speaker:
  • Sutirna | Lecturer | Universitas Singaperbangsa Karawang

13:30 - 14:30Flip your classroom with TED ED

Using TED-Ed resources in the classroom, creating TED-Ed lessons and introducing TED-Ed clubs. 

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Language : English

Speaker:

14:30 - 15:30Fly Your Drone with Coding

Challenge your self to fly the drone with your non-coding skill and feel the experience learn to code in the easiest way with a revolutionary app to build today’s most popular apps. Do incredible things with code you write yourself and watch them come alive right before your eyes.

Register for the sessions you want to attend here for free

 

Language : English

Speaker:
  • Sunardi | Apple Professional Learning Provider

15:30 - 16:00Teaching, not Teaching: The use of Google Classroom in Teaching and Learning

Singapore School, Pantai Indah Kapuk currently uses the Google Classroom as the virtual classroom for the secondary students as a learning platform used in every subject offered. Google Classroom as a part of G-Suite for Education has been fully utilized in Singapore School, Pantai Indah Kapuk since August 2015. In this presentation, I would like to share my personal experience in using Google Classroom in learning activities, particularly in secondary education.

Language : Bahasa

Speaker:
  • Dwi Ashari | Teacher | Singapore School, Pantai Indah Kapuk

16:00 - 16:30Engaging Learning with QR Code

Have you used QR Codes in the classroom yet? Do you have technology (like iPads, iPods, iPhones, or other smart phones) and internet access in your school? QR Codes are simple to create, easy to implement, and open a world of independence for your students. The talk will take participants to explore the use of QR code in teaching and learning. Learning that is beyond paper pencil with minds on and hands on experience of scannable technology that can transform teaching and learning.

Language : English

Speaker:

16:30 - 17:00ICT for Future Education

  1. Critical Thinking and Problem Solving
  2. Creativity and Innovation
  3. Communication
  4. Collaboration 

Language : Bahasa

Speaker: