Deborah Palmer is the Territory Manager for Mangahigh for the Asia Pacific region. Since joining Mangahigh 5 years ago Deborah has been keen to share with and learn from teachers about how great digital resources, implemented well, can inspire student learning and engage even the most reluctant mathematician. Mangahigh is the leading games-based maths resource for students aged 5-16 years of age and Deborah is proud to be part of a team dedicated to improving student learning outcomes.
26 September 2018 | 14:00 - 14:30 | English | Gamifying Your Maths Classroom
The interest in gamification of learning has been growing as the evidence mounts as to the approaches effectiveness in inspiring students learning. This session will look at what is about gamification that is so effective, what makes a good game for effective learning and how to teach with this approach. Mangahigh is a games-based maths resource and will be the vehicle we discuss these ideas within.